Because of that, this is a port that will have a long lifetime of playability. Diablo III was meant for the Switch and the portability, accessibility, and successful integration with the hardware supports that notion one thousand percent. This change did little to dim my enthrallment in the game - the OP nature of the monk even made it better. For this review, I veered away from my usual Demon Hunter role and decided to go Monk instead. The way the controls map out the game are incredibly fluid, making it so much easier to jump back into a Rift with your favourite main. Instead, the Eternal Collection offers an impressively smooth gameplay experience that handles both the docked and remote settings like a dream. Convenience, though definitely a part of the Switch port, was not its main goal. With games of this particular niche, console ports are usually looked at from a convenient perspective, not necessarily optimized. Though the Nintendo Switch version wasn't the first to implement the roll mechanic, it's still glaringly missing from PC.
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